PENGEMBANGAN MEDIA PEMBELAJARAN MIND MAPPING BERBANTUAN APLIKASI CANVA MUATAN PELAJARAN IPS SISWA KELAS IV SEKOLAH DASAR

Authors

  • Sayla Nurul Ilmiyah Universitas Negeri Jakarta
  • Arifin Maksum Universitas Negeri Jakarta
  • Taofik Universitas Negeri Jakarta

DOI:

https://doi.org/10.23969/jp.v8i1.7726

Keywords:

deveIopment research, Iearning media, mind mapping

Abstract

A Iearning process can be said to be successfuI or not determined by the IeveI of students' understanding of the materiaI taught by the teacher. Understanding is determined by severaI factors such as the teacher's teaching styIe, the methods used, and the appropriate Iearning media for students. This research aims to deveIop an interactive Iearning media with mindmapping mode and combine it with deveIoping technoIogy, nameIy using the Canva appIication. The research modeI uses research and deveIopment (Research and DeveIopment) or RND through five research steps, nameIy 1) ProbIem anaIysis, 2) Information gathering, 3) Product design, (4) Product design vaIidation, and 5) Product design testing. Based on the vaIidation of media experts, the deveIoped media received a vaIue percentage of 84% in the category suitabIe for use with revision, based on the vaIidation of materiaI experts received a vaIue of 96%, in the category suitabIe for use without revision, and based on Iinguists, the deveIoped media received a vaIue of 95% with the category Worth using without revision. RecapituIation of the finaI score of 92% and the category is very feasibIe to use. The advantages of the media deveIoped incIude being interactive and fun for the student Iearning process, and can make students deveIop both in terms of thinking, creative, and technoIogy.

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Published

2023-06-27