UPAYA MODEL PEMBELAJARAN KOOPERATIF TIPE TEAMS GAMES TOURNAMENT (TGT) DALAM MENINGKATKAN MINAT BELAJAR MATEMATIKA SISWA
DOI:
https://doi.org/10.23969/jp.v9i04.18424Keywords:
cooperative learning model, team games tournament (TGT) type, interest in learningAbstract
In accordance with the research problem that has been formulated, the aim of this research is to find out how much interest in learning mathematics in class IV students at SD Negeri Kalicacing 02 Salatiga has increased after implementing the TGT type cooperative learning model. The hypothesis in this research is "There is an increase in students' interest in learning mathematics subjects in implementing the Teams Games Tournament (TGT) type cooperative learning model in class IV of SD Negeri Kalicacing 02, Salatiga." This research was carried out at SD Negeri Kalicacing 02 Salatiga which is located on JL. Lmu Adisucipto No.06, Rt 1 Rw. 2, Kalicacing, District. Sidomukti, Salatiga City, Central Java, in the second semester. The subjects of this research were fourth grade students at SD Negeri Kalicacing 02 Salatiga. This type of research is Classroom Action Research (PTK). Based on table 3, namely before the implementation of the Team Games Tournament (TGT) type cooperative learning model or pre-cycle, students' interest in learning obtained an average percentage of 53.38%. In cycle I, the implementation of the Team Games Tournament (TGT) type cooperative learning model experienced an increase in student interest in learning. The results of this cycle I action obtained an average percentage of 64.26%. The results of the actions in cycle II also saw an increase in students' interest in learning mathematics. The average percentage gain is 79.19%. The results of this classroom action research show that the Teams Games Tournament (TGT) cooperative learning model is suitable for application in mathematics subjects for fourth grade students at Kalicaing 02 State Elementary School as a solution to the problem of low interest in learning mathematics. Based on the results of research that has been carried out, it is concluded that the Teams Games Tournament (TGT) cooperative learning model can increase interest in learning mathematics in class IV students at SD Negeri Kalicacing 02 in the 2023/2024 academic year. This increase can be seen from the increase in students' interest in learning from Cycle I to Cycle II.Downloads
References
Hardiana, L. (2022). Pengaruh pembelajaran kooperatif tipe Teams Game Tournament dengan permainan kapal perang terhadap hasil belajar matematika. JP3M (Jurnal Penelitian Pendidikan dan Pengajaran Matematika), 8(1), 1-8.
Hartanto, H., & Mediatati, N. (2023). Upaya Meningkatkan Keaktifan dan Hasil Belajar Matematika Melalui Model Pembelajaran Kooperatif Tipe Teams Games Tournament (TGT). Jurnal Cendekia: Jurnal Pendidikan Matematika, 7(3), 3224-3252.
Larasati, D. A., Sutirna, S., & Aini, I. N. (2022). ANALISIS MINAT BELAJAR PESERTA DIDIK DENGAN MODEL PEMBELAJARAN TEAMS GAMES TOURNAMENT (TGT). JPMI (Jurnal Pembelajaran Matematika Inovatif), 5(4), 1015-1022.
Nitiasih, N. L. (2021). Implementasi model pembelajaran kooperatif tipe teams games tournament untuk meningkatkan hasil belajar seni musik. Indonesian Journal of Educational Development (IJED), 2(2), 365-372.
Rachma, E. A. (2019). Upaya Peningkatan Hasil Belajar Tema Berbagai Pekerjaan Melalui Pendekatan Problem-Based Learning (PBL) dan Model Pembelajaran Team Game Tournament (TGT) Siswa Kelas IV SD Negeri Kutowinangun 07 Salatiga Semester I Tahun Pelajaran 2019/2020 (Doctoral dissertation, Program Studi Pendidikan Guru Sekolah Dasar FKIP-UKSW).
Rahmayanti, I. D. S., & Koeswanti, H. D. (2017). Penerapan Model Make a Match Untuk Meningkatkan Hasil Belajar Matematika Materi Siswa Kelas Iv Sd Negeri Diwak. Union, 5(3), 356770.
Septiani, A. (2019). Pengaruh Penerapan Strategi Pembelajaran Kooperatif Tipe Teams Games Tournament (TGT) Terhadap Minat Belajar Matematika Siswa. Pediamatika, 1(01).
Sukasih, N. N. (2018). Penerapan model pembelajaran kooperatif tipe teams game tournament (TGT) untuk meningkatkan minat belajar PKn. Jurnal Ilmiah Sekolah Dasar, 2(3), 256.
Sya'adah, U., Sutrisno, S., & Happy, N. (2023). Efektivitas model pembelajaran Teams Games Tournament (TGT) berbantuan kartu soal terhadap minat dan hasil belajar siswa. AKSIOMA: Jurnal Matematika dan Pendidikan Matematika, 14(2), 147-158.
Downloads
Published
Issue
Section
License
Copyright (c) 2024 Pendas : Jurnal Ilmiah Pendidikan Dasar

This work is licensed under a Creative Commons Attribution 4.0 International License.