PENGEMBANGAN MULTIMEDIA INTERAKTIF BERBANTUAN ARTICULATE STORYLINE UNTUK MENINGKATKAN HASIL BELAJAR SISWA KELAS IV MADRASAH IBTIDAIYAH
DOI:
https://doi.org/10.23969/jp.v9i2.14171Abstract
Teknologi pembelajaran telah mengubah cara pembelajaran menjadi lebih mudah diakses, meningkatkan efektivitas, serta meningkatkan jangkauan pembelajaran dan membuat pembelajaran lebih personal. Namun, teknologi tersebut belum menyentuh guru dan siswa MIN 8 Tabalong. Penelitian ini bertujuan untuk mengembangkan multimedia interaktif berbantuan articulate storyline untuk meningkatkan hasil belajar siswa kelas IV MIN 8 Tabalong. Metode penelitian ini menggunakan metode Research and Development berdasarkan tahapan Richey and Klein. Subjek penelitian ini adalah 21 orang siswa kelas IV C MIN 8 Tabalong, 2 orang guru kelas IV sebagai validator materi, dan 2 orang praktisi di bidang teknologi pembelajaran sebagai validator media. Pengumpulan data menggunakan instrumen survey dan test. Data dianalisis menggunakan metode kuantitatif deskripitf berdasarkan persentase skor validasi untuk mengukur kevalidan media dan rumus n-gain untuk mengukur efektifitas media. Hasil penelitian ini menunjukkan bahwa multimedia interaktif yang dikembangkan sangat valid dengan skor presentase rata-rata kevalidan materi dan media masing-masing sebesar 97,78% dan 96,35%, serta mampu meningkatkan hasil belajar siswa berdasarkan perhitungan skor persentase n-gain sebesar 57,88% yang berarti cukup efektif.Downloads
References
Agustina, H., Roesminingsih, M. V., & Jacky, M. (2021). PENGEMBANGAN MULTIMEDIA INTERAKTIF BERBANTU ARTICULATE STORYLINE UNTUK MENINGKATKAN HASIL BELAJAR KOGNITIF SISWA PADA PELAJARAN IPS DI KELAS V. Jurnal Education and Development, 9(2), 567–571.
Hake, R. R. (1999). Analyzing change/gain scores.
Herawati, S. N., Sekaringtyas, T., Safitri, D., Lestari, I., Suntari, Y., Marini, A., Iskandar, R., & Sudrajat, A. (2022). Android-Based Interactive Media to Raise Student Learning Outcomes in Social Science. International Journal of Interactive Mobile Technology, 16(7), 4–21. https://doi.org/https://doi.org/10.3991/ijim.v16i07.25739 Sujarwo1(?)
Khairani, L. A., Djulia, E., & Bunawan, W. (2023). Interactive Multimedia Development Based on STEM in Improving Science Learning Outcomes. Randwick International of Education and Linguistics Science (RIELS) Journal, 4(2). https://doi.org/https://doi.org/10.47175/rielsj.v4i2.719
Lestarani, D., Lalang, A. C., & Manggi, I. (2023). Development of Articulate Storyline 3-Based Digital Teaching Materials on the Subject of Atomic Structure and Periodic Elements System for SMA / MA Students in Class X. The Electronic Journal Od Chemistry, 15(2), 127–132. https://doi.org/http://dx.doi.org/10.17807/orbital.v15i2.17959 Development
Nurmawati, Masduki, L. R., Prayitno, E., & Dartani, M. Y. R. (2020). THE IMPLEMENTATION OF INTERACTIVE MULTIMEDIA IN IMPROVING MATHEMATICS LEARNING OUTCOMES. ETERNAL (English Teaching Journal), 11(2), 101–107. https://doi.org/https://doi.org/10.26877/eternal.v11i2.7567
Pradana, H. D., & Kristanto, A. (2022). Fostering Students’ Independent Learning in Introduction to Learning Media Courses through the Use of Interactive Multimedia. TEKNODIKA, 20(01), 35–47. https://doi.org/https://doi.org/10.20961/teknodika.v20i1.58626
Prima, O. A., & Anwar, S. (2022). INNOVATION OF INTERACTIVE MULTIMEDIA IN EFFORTS TO INCREASE CREATIVITY AND SOCIOLOGY LEARNING OUTCOMES FOR CLASS XI IPS 5 AT SMA N 1 PASAMAN This research was structured with the aim of students ’ creativity and learning outcomes using interactive multime. Langgam : International Journal Of Social Science Education, 1(2), 1–11. https://doi.org/https://doi.org/10.24036/langgam.v1i02.20
Richey, R. C., & Klein, J. D. (2014). Design and Development Research BT - Handbook of Research on Educational Communications and Technology (J. M. Spector, M. D. Merrill, J. Elen, & M. J. Bishop (eds.); pp. 141–150). Springer New York. https://doi.org/10.1007/978-1-4614-3185-5_12
Rihatno, T., Amanda, F., Marini, A., Sagita, J., Safitri, D., & Maksum, A. (2023). Development of interactive websites to increase learning interest in physical education learning. Cypriot Journal of Educational Sciences, 18(1), 89–104. https://doi.org/10.18844/cjes.v18i1.8262
Roemintoyo, Efendi, A., Budiarto, M. K., & Wibawanto, H. (2021). The Effect of Interactive Multimedia to Improve the Cognitive Learning Outcome in Senior High School ’ s Student. International Journal of Education and Knowledge Management (IJEKM), March, 1–9. https://doi.org/10.37227/IJEKM-2021-01-34
Saroja, S., & Haseena, S. (2023). Functional and Non-Functional Requirements in Agile Software Development. In Agile Software Development (pp. 71–86). https://doi.org/https://doi.org/10.1002/9781119896838.ch5
Septiani, A. N., Pratiwi, D., & Rossy. (2023). EVALUASI PEMBELAJARAN DALAM MENINGKATAN MUTU PENDIDIKAN DI SEKOLAH DASAR. MASALIQ; Jurnal Pendidikan Dan Sains, 3(September), 824–832. https://doi.org/https://doi.org/10.58578/masaliq.v3i5.1380
Shavkatovich, R. M. (2023). INCREASING LESSON EFFICIENCY WITH THE USE OF DIGITAL TECHNOLOGIES IN THE EDUCATIONAL PROCESS. International Journal of Pedagogics, 03(05), 157–160. https://doi.org/https://doi.org/10.37547/ijp/Volume03Issue05-30
Siahaan, F. E., & Simamora, A. B. (2023). Development Of Interactive Teaching Media to Improve the Creativity of UHKBPNP Physics Education Students. Journal of Education and Teaching Learning, 5(2), 194–207. https://doi.org/https://doi.org/10.51178/jetl.v5i2.1399
Velayutham, G., Raja, A., & Chalke, D. F. J. (2022). Impact of new technologies in education. JOURNAL OF PHARMACEUTICAL NEGATIVE RESULTS, 13(9), 1393–1396. https://doi.org/10.47750/pnr.2022.13.S09.167
Wawrzynski, M. R. (2023). Assessing student learning outcomes (R. J. Tierney, F. Rizvi, & K. B. T.-I. E. of E. (Fourth E. Ercikan (eds.); pp. 305–311). Elsevier. https://doi.org/https://doi.org/10.1016/B978-0-12-818630-5.02119-9
Yahya, M. D., Susilo, C. B., Suwarma, D. M., & Veza, O. (2023). Hubungan Penggunaan Multimedia dalam Pembelajaran terhadap Peningkatan Hasil Belajar Peserta Didik. Journal on Education, 06(01), 25–34. https://doi.org/https://doi.org/10.31004/joe.v6i1.2910
Zulqadri, D. M., & Nurgiyantoro, B. (2023). Pengembangan Multimedia Interaktif Berbasis Web Untuk Meningkatkan Literasi Budaya Dan Literasi Digital Siswa Kelas V SD/MI. JURNAL IPTEKKOM Jurnal Ilmu Pengetahuan & Teknologi Informasi, 25(1), 103–120. https://doi.org/10.17933/iptekkom.25.1.2023.103-120
Downloads
Published
Issue
Section
License
Copyright (c) 2024 Pendas : Jurnal Ilmiah Pendidikan Dasar

This work is licensed under a Creative Commons Attribution 4.0 International License.