PENGEMBANGAN MEDIA PEMBELAJARAN MENGGUNAKAN SMART APPS CREATOR (SAC) 3 PADA MATERI PECAHAN SENILAI DI KELAS IV SEKOLAH DASAR
DOI:
https://doi.org/10.23969/jp.v10i01.22472Keywords:
learning media, smart apps creator, ADDIEAbstract
This study was conducted because the utilization of mathematics learning media in elementary schools was not optimal. The purpose of this study is to develop valid and practical learning media on fractions worth in grade IV elementary school. The study used a research and development (R&D) approach with the ADDIE model. The stages in the research process using the ADDIE model consist of analysis, design, development, implementation, and evaluation. Data were collected from the results of the validation questionnaire of material, linguistic, media experts, and based on a questionnaire of practicality responses from teachers and students. In this research, the trial school was class IV SDN 04 Bakir with 16 students. The research school was conducted in class IV SDN 03 Malepang with 13 students. The results of the Smart Apps Creator 3 learning media validity test in material aspects reached a percentage of 98%, the results of the language validity test amounted to 97% and the results of media validity reached 95.17%, all three of which were classified as very valid. The results of the practicality test in the trial school showed a teacher questionnaire percentage of 93.18% and a student questionnaire of 93.75%, both of which were in the very practical category. In addition, the results of the practicality evaluation in the research school received a score of 95.45% in the “very practical” category for the teacher questionnaire and 96.42% in the “very practical” category for the student questionnaire. Thus, it can be concluded that learning media using Smart Apps Creator 3 on fraction material in grade IV SD is valid and practical.Downloads
References
Adesfiana, Z. N., Astuti, I., & Enawaty, E. (2022). Pengembangan Chatbot Berbasis Web Menggunakan Model Addie. Jurnal Khatulistiwa Informatika, 10(2). https://doi.org/10.31294/jki.v10i2.14050
Ahmad, S., Kiswanto Kenedi, A., & Helsa, Y. (2019). Learning Model and Higher-Order Thinking Skill in Advanced Mathematical Study, 382(Icet), 703–708. https://doi.org/10.2991/icet-19.2019.170
Amini, R., & Helsa, Y. (2019). The Development of Problem-Based Learning Material for Integrated Science Subject in Primary Teacher Education Program. In Journal of Physics: Conference Series (Vol. 1280). https://doi.org/10.1088/1742-6596/1280/3/032053
Aperta, M. ., & Amini, R. (2021). Pengembangan Media Pembelajaran Tematik Terpadu Bebasis Kvisoft Flipbook Maker Pro di Kelas IV SD. Jurnal Pendidikan Tambusai, 5(1), 1025–1032.
Ari Rudiansyah, Nurhayati Abbas, & Majid. (2024). Developing smart apps creator-based learning media on social arithmetic materials for seventh graders. International Journal of Science and Research Archive, 11(1), 275–281. https://doi.org/10.30574/ijsra.2024.11.1.0956
Azizah, A. R. (2020). Penggunaan Smart Apps Creator (SAC) untuk mengajarkan global warming. Prosiding Seminar Nasional Fisika (SNF) Unesa, 4(2).
Efendi, U. P., & Muhammadi, M. (2023). Development of smart apps creator learning media on pancasila material as life value in the fifth-grade of elementary school. Journal Of Teaching And Learning In Elementary Education, 6(2). https://doi.org/10.33578/jtlee.v6i2.8050
Elmi, D. (2023). Penerapan Model Pembelajaran Picture and Picture Dalam Mata Pelajaran Matematika Pada Kurikulum Merdeka Di Sekolah Dasar. Jurnal Review Pendidikan dan …, 6(4).
Elviana, D., & Julianto, J. (2022). Pengembangan Media Smart Apps Creator (SAC) Berbasis Android Pada Materi Suhu Dan Kalor Mata Pelajaran IPA Kelas V Sekolah Dasar. Jurnal Pendidikan Guru Sekolah Dasar, 10(04), 746–760.
Fricticarani, A., Hayati, A., R, R., Hoirunisa, I., & Rosdalina, G. M. (2023). Strategi Pendidikan untuk Sukses di Era Teknologi 5.0. Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI), 4(1). https://doi.org/10.52060/pti.v4i1.1173
Irawan, A., & Hakim, M. A. R. (2021). Kepraktisan Media Pembelajaran Komik Matematika pada Materi Himpunan Kelas VII SMP/MTs. PYTHAGORAS: JURNAL PROGRAM STUDI PENDIDIKAN MATEMATIKA, 10(1). https://doi.org/10.33373/pythagoras.v10i1.2934
Kholidah, I. R., & Sujadi, A. A. (2018). Analisis Pemahaman Konsep Matematika Siswa Kelas V dalam Menyelesaikan Soal di SD Negeri Gunturan Pandak Bantul Tahun Ajaran 2016/2017. Trihayu: Jurnal Pendidikan Ke-SD-an, 4(3).
Komariah, S. S., & Nuruddin, M. (2023). Hubungan Persepsi Siswa Terhadap Hasil Belajar Matematika Siswa Pada Kurikulum Merdeka. Innovative: Journal Of Social Science …, 3.
Marlina, T. (2022). Urgensi dan Implikasi Pelaksanaan Kurikulum Merdeka pada Sekolah Dasar/Madrasah Ibtidaiyah. In SNPE (Seminar Nasional Pendidikan Ekonomi) FKIP Universitas Muhammadiyah Metro (Vol. 1).
Masniladevi, & Helsa, Y. (2019). Edugames untuk Pembelajaran Matematika SD. Purwokerto: CV IRDH.
Mudinillah, A. (2021). Software unSoftware untuk Media Pembelajarantuk Media Pembelajaran. Yogyakarta: Bintang Pustaka Madani.
Nurulaeni, F., & Rahma, A. (2022). Analisis Problematika Pelaksanaan Merdeka Belajar Matematika. Jurnal Pacu Pendidikan Dasar, 2(1).
Pangestu, H. P., Mauludah, S., Nafi’an, M. I., Azizi, I., Hidayatullah, A., & Saputri, R. (2021). Pentingnya Pengembangan Kurikulum di Sekolah dalam Upaya Meningkatkan Mutu Pendidikan. At-Tahdzib: Jurnal Pendidikan dan Pembelajaran Dasar, 6(02), 41–59.
Purwanto, R. (2021). Kepemimpinan Visioner Kepala Sekolah Terhadap Mutu dan Kualitas Sekolah di SD Negeri Soko. Jurnal Pendidikan dan Teknologi Indonesia, 1(4), 151–160. https://doi.org/10.52436/1.jpti.26
Rukoyah, S., & Bektiningsih, K. (2024). Development of Interactive Learning Media Based on Smart Apps Creator to Enhance Elementary School Students ’ Science Learning Outcomes, 10(10), 8127–8135. https://doi.org/10.29303/jppipa.v10i10.8046
Salwani, R., & Ariani, Y. (2021). Pengembangan Media Pembelajaran Tema 3 Subtema 3 Berbasis Articulate Storyline 3 di Kelas VA SDIT Mutiara Kota Pariaman. Jurnal Pendidikan Tambusai, 5(1).
Sugiyono. (2019). Metode Penelitian Kuantitatif, Kualitatif, dan R & D. Bandung: Alfabeta.
Downloads
Published
Issue
Section
License
Copyright (c) 2025 Pendas : Jurnal Ilmiah Pendidikan Dasar

This work is licensed under a Creative Commons Attribution 4.0 International License.