PENGEMBANGAN MEDIA INTERAKTIF BERBASIS ADOBE FLASH CS6 MATERI JARING-JARING BALOK DAN KUBUS UNTUK SISWA KELAS 5 SEKOLAH DASAR

Authors

  • Indah Kusuma Wardani Universitas Nusantara PGRI Kediri
  • Endang Sri Mujiwati Universitas Nusantara PGRI Kediri
  • Kharisma Eka Putri Universitas Nusantara PGRI Kediri

DOI:

https://doi.org/10.23969/jp.v8i2.9801

Keywords:

adobe flash CS6 interactive media, elementary education, nets of blocks and cubes

Abstract

This study aims to develop interactive media based on Adobe Flash CS6 on cube nets and blocks. The research method used is R&D (Research and Development) with the ADDIE development model namely analysis, design, development, implementation and evaluation. The data collected in this study related to validity data, effectiveness data, teacher and student response data. The data obtained from the validation results of media experts showed a score of 96% with a very valid category, and the validation results of material experts showed a score of 77% with a valid category. The results of the effectiveness data show a score of 88% in the very effective category. The results of practicality data based on the teacher's response showed a score of 86% in the very good category and student responses showed a score of 92% in the very good category. From the results of these acquisitions, it can be concluded that interactive media based on Adobe Flash CS6 material on nets of blocks and cubes is stated to be very valid, very effective, and very well used in learning material on nets of blocks and cubes.  

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Published

2023-09-29