PENGEMBANGAN MEDIA PEMBELAJARAN BUKU DONGENG FABEL DIGITAL BEBASIS KEARIFAN LOKAL PADA MATA PELAJARAN BAHASA INDONESIA SISWA KELAS III SDN 101797 DELITUA

Authors

  • Mutia Ramadhani Universitas Muslim Nusantara Al-Washliyah Medan
  • Sutarini Universitas Muslim Nusantara Al-Washliyah Medan

DOI:

https://doi.org/10.23969/jp.v10i02.28396

Keywords:

Learning Media, Digital Fable Story Book, Local Wisdom

Abstract

This research aims to: (1) develop learning media in the form of a digital fable story book based on the local wisdom of North Sumatra, and (2) test the feasibility of the media. The method used in this study is Research and Development (R&D) with the 4D model (Define, Design, Develop, Disseminate), However, this study is limited to the Develop stage in accordance with level 1 R&D. The resulting product is a digital fable story book based on the Local Wisdom of North Sumatra. This media is designed using the Canva and FlipBuilder applications, this media contains three fable stories by linking the local wisdom of North Sumatra and the characteristics of the Malay, Javanese, and Karo tribes and is equipped with illustrations, semi-motion animations, and audio. The subjects in this study were media expert validators, material experts, language experts, and learning experts. The validation results showed the following levels of feasibility: media expert validation with a score of 98% (very feasible), material expert validation with a score of 97% (very feasible), language expert validation with a score of 94% (very feasible). validation of learning experts (class teachers) is 98% (very feasible). From the results obtained an average feasibility of 96.75% included in the category of "very feasible". The results of the study indicate that the digital fable story book based on local wisdom of North Sumatra is declared very feasible as an innovative media in learning Indonesian narrative texts for class III while introducing local cultural values.

Downloads

Download data is not yet available.

References

Br Ginting, L. S. D. (2023). PEMBELAJARAN BAHASA & SASTRA INDONESIA UNTUK TINGKAT SEKOLAH DASAR

Cindana, & Sutarini. (2022). Analisis Penggunaan Kosakata Bahasa Indonesia Di Kalangan Generasi Alpha. Ability: Journal Of Education And Social Analysis, 3(3), 43–54.

Ditha Tiara, & Sutarini. (2023). Pengembangan Media Pembelajaran Interaktif Berbentuk Video Animasi Berbantuan Aplikasi Filmora Pada Pembelajaran Pecahan Siswa Kelas V Sekolah Dasar. ALFIHRIS : Jurnal Inspirasi Pendidikan, 1(4), 25–40.

Erica, Sukmawati. (2021). Pengembangan Media Pop Up Book Pada Pembelajaran PKN Di SD. Skripsi Pendidikan Guru Sekolah Dasar UMN AL-Washliyah.

Hariadi, R.O., Napitupulu, S. (2024). Pengembangan Media Pembelajaran Berbasis Wordwall Terhadap Minat Belajar Pendidikan Pancasila Pada Materi Persatuan dan Kesatuan di Kelas V SDN 101764 Bandar Klippa. Jurnal Ilmiah Pendidikan Dasar. 9(2).487-498

Hasanah, F., & Nurmairina. (2023). EduGlobal: Jurnal Penelitian Pendidikan Pengembangan Bahan Ajar Buku Tematik Tema Merawat Hewan Dan Tumbuhan Berbasis Kearifan Lokal Sumatera. EduGlogal, 02(2), 230–238.

Hidayat, H, Sukmawati,S. & Suwanto,S. (2021). The application of augmented reality in elementary school education. Research, Society and Development, 10(3). 1-6.

Juwita, P., & Ginting, L. S. D. Br. (2020). Jurnal Pendidikan Bahasa Dan Sastra Indonesia. Wface Threatening Act Of Different Ethnic Speakers In Communicative Events Of School Context, 9(2), 92–97.

Landong, A., Rangkuti, Y. M., Sujarwo, Fadlan, M. N., Sukmawarti, & Dwi, D. F. (2023). MEDIA PEMBELAJARAN. Jejak Pustaka.

Maulida, & Sutarini. (2023). Analisis Pemanfaatan Sumber Belajar Berbasis Lingkungan Pada Pembelajaran Tematik Siswa Kelas III SD Negeri 064955 Medan. 05(1), 11–17.

Ningrum, F. S., & Sutarini. (2023). Pengembangan Media Video Animasi Dengan Menggunakan Aplikasi Animaker Pada Pembelajaran Tema Cuaca Di Kelas III Sekolah Dasar. Metta Jurnal Penelitian Multidisiplin Ilmu, 2(2), 1471–1482.

Raynanda, Z., & Kadir, D. (2024). Pengembangan Media Video Animasi Berbasis Doratoon Pada Materi Komposisi Dan Dekomposisi Bangun Datar Kelas Iv Di Sd It Darussalam Deli Tua. 09(September), 207–217.

Sugiyono. (2020). Metodologi Penelitian Kuantitatif, Kualitatif Dan R & D. ALFABETA BANDUNG.

Sugiyono. (2022). Metode Penelitian & Pengembanggan Research And Development. ALFABETA, Cv.

Supriyono, S., & Lestari, N. (2023). Pengembangan Media Poster Berbasis Kearifan Lokal Sumatera Utara Pada Tema Indahnya Kebersamaan Kelas IV SD. Innovative: Journal Of Social Science Research, 3(3), 5104–5117.

Sutarini, & Wariyati. (2022). Pembelajaran Bahasa Indonesia Dengan Media Daring Solusi Pandemi Covid-19. Jurnal Ilmu Pendidikan, 2(2), 91–96. Https://Doi.Org/10.32696/Jip.V2i2.1081

Wiguna, I., & Nurmairina. (2023). Pengembangan Buku Ajar Tematik Berbasis Kearifan Lokal Sumatra Utara Tema Daerah Tempat Tinggalku Untuk Kelas IV SD. Jurnal Pusat Studi Pendidikan Rakyat, 3, 80–89.

Downloads

Published

2025-07-11