PENGEMBANGAN MEDIA ULAR TANGGA UNTUK MELATIH KEMAMPUAN LITERASI PADA SISWA KELAS IV SEKOLAH DASAR
DOI:
https://doi.org/10.23969/jp.v9i2.14327Keywords:
the media snake staircase, valid, practical, effectiveAbstract
This research is a developmental research aimed at developing learning media, i.e. the media Snake Stairs on the learning material of IPA. The researchers took the material of Changing the Presence of Things in Class IV UPT SD NEGERI NGAMPELREJO. The goal of the researchers is to develop a staircase snake medium to determine the validity, practicality, and effectiveness of the developed ladder snake media. Development is done using the ADDIE model that consists of five (five) stages: analyze, design, develop, implement, and evaluate. (evaluasi). Data analysis techniques used are data validity analysis, data practicality analysis, and data effectiveness analysis. Based on the validation test, the results were obtained that the scale snake media developed had sufficiently valid criteria to be used with a percentage of material experts 77%, media experts 92%, and linguists 63.3%, and a product revision had been carried out so that trials in the field were tested. The percentage result for the elevation of teacher responses was 93.3% with very practical criteria. In the test obtained 89% with practical Criteria for use in learning. Based on the student test results performed in the test resulted 82%. Student test results on the test there are 6 students who get a score below KKM and there are 28 students that get a rating above KKM.Downloads
References
Arofah, R. (2019). Pengembangan Bahan Ajar Berbasis ADDIE Model. Universitas Muhammadiyah Surabaya, Indoenesia, 3(1), 36-37. (Online). (http://halaqa.umsida.ac.id/index.php/halaqa/article/dpwload/1563/1737).
Arsyad, Azhar. (2014). Media Pembelajaran. Jakarta : Raja Gravindo Persada.
Budiarti, Novi Yulia. (2020). Pengembangan Media Pembelajaran Ular Tangga Untuk Melatih Sikap Jujur Siswa Pada Mata Pelajaran Pai Kelas IV Sekolah Dasar Tesi. Sustainability (Switzerland), 4(1), 1–9. (Online).
Faizah, D.U., dkk. (2016). Panduan gerakan literasi sekolah di SD. Jakarta: Kemendikbud. (Online). (http://dx.doi.org/10.33387/dpi.v9i2.2293)
Faturohman, N. (2020). Inovasi Pembelajaran Daring pada Masa Pandemi Covid-19. Konstruksi Pemberitaan Stigma Anti-China Pada Kasus Covid-19 Di Kompas.Com, 68(1), 1-12. (Online).
Fitriana, N. S. (2018). Pengembangan Media Permainan Ular Tangga Terintegrasi Asmaul Husna Pada Pembelajaran Tematik. World Development, 1(1), 1–15. (Online).
Handayani, S. (2020). Pengembangan Media Pembelejaran Ular Tangga Untuk Melatih Sikap Jujur Siswa Pada Mata Pelajaran PAI Kelas IV Sekolah Dasar. Batusangkar. (Online). (http://repo.iainbatusangkar.ac.id/xmlui/handle/123456789/21307)
Haryanto, F. D., & Adiwiharja, C. (2015). Media Pembelajaran Dengan Menggunakan Permainan Ular Tangga Berbasis Web. Jurnal Teknik Komputer Amik Bsi, I(2), 266–274. (Online). (http://ejournal.bsi.ac.id/ejurnal/index.php/jtk/article/viewFile/260/226)
Kholipah, S., Maryatun, M., & Pritandhari, M. (2020). Pengembangan Media Pembelajaran Ular Tangga Pada Mata Pelajaran Ekonomi Kelas X Sma Muhammadiyah 1 Metro Tahun Pelajaran 2017/2018. EDUNOMIA: Jurnal Ilmiah Pendidikan Ekonomi, 1(1), 60–71. (Online). (https://doi.org/10.24127/edunomia.v1i1.415)
Lestari, I. C. (2021). Penerapan Media Permainan Ular Tangga Terhadap Peningkatan Hasil Belajar Mata Pelajaran IPS di Sekolah Dasar. 2(1), 79–87. (Online). (https://ummaspul.e-journal.id)
Mar’atusholihah, H., Priyanto, W., & Damayani, A. T. (2019). Pengembangan Media Pembelajaran Tematik Ular Tangga Berbagai Pekerjaan. Jurnal Mimbar PGSD Undiksha, 7(3), 253–260. (Online). (https://ejournal.undiksha.ac.id/index.php/JJPGSD/article/view/1941)
Maratussolihah, U. (2018). Pengembangan Media Pembelajaran Ular Tangga Untuk Meningkatkan Hasil Belajar Pada Materi Masalah Sosial Kelas Iv Sd Negeri Bobul Penelitian. In World Development (Vol. 1, Issue 1).
Musa’adah, Nurul. (2017). Pengembangan Media Ular Tangga Pembelajaran IPA Materi Perubahan Lingkungan Kelas IV SDN Demaan Rembang, (Online). (http://lib.unnes.ac.id/31026/)
Novitasari, E., Supurwoko, & Surantoro. (2013). Pengembangan Media Pembelajaran Berbasis It Berbentuk Permainan Ular Tangga Materi Alat Optik. Jurnal Pendidikan Fisika, 1(1), 37–45. (Online). (https://jurnal.fkip.uns.ac.id)
Nugrahani, R., & Rupa, J. S. (2017). Media Pembelajaran Berbasis Visual Berbentuk Permainan Ular Tangga Untuk Meningkatkan Kualitas Belajar Mengajar Di Sekolah Dasar. Lembaran Ilmu Kependidikan, 36(1), 35–44. (Online). (https://journal.unnes.ac.id)
Teguh, M. (2017). Gerakan Literasi Sekolah Dasar. Prosiding Seminar nasional 15 Maret 2017. 22. (Online). (http://eprints.umk.ac.id)
Ulumi, B. (2019). Konsep dan Praktik Literasi Informasi Untuk Mahasiswa: Kasus Mahasiswa Pekerja Paruh Waktu di UPT Perpustakaan UIN Walisongo. Pustakaloka. 11(2), 1-19. (Online). (https://doi.org/10.21154/pustakaloka.v11i2.1699)
Wati, A. (2021). Pengembangan Media Permainan Ular Tangga untuk Meningkatkan Hasil Belajar Siswa Sekolah Dasar. Jurnal Pendidikan Dan Pembelajaran …, 2(1), 68. (Online). (https://ummaspul.e-journal.id/MGR/article/download/1728/568)
Downloads
Published
Issue
Section
License
Copyright (c) 2024 Pendas : Jurnal Ilmiah Pendidikan Dasar

This work is licensed under a Creative Commons Attribution 4.0 International License.