PENERAPAN MODEL COOPERATIVE LEARNING TIPE TGT BANTUAN MEDIA BAMBOOZLE UNTUK MENINGKATKAN KEAKTIFAN PESERTA DIDIK
DOI:
https://doi.org/10.23969/jp.v9i2.14323Keywords:
learning activity; team games and tournament; classroom action research;Abstract
This study aims to describe the increase in learning activity of seventh-grade students of SMPN 2 Mojosari in the academic year 2023/2024 through the Team Games Tournament (TGT) method, which includes teams, games, and tournaments. This research falls under the category of Classroom Action Research and was conducted in two cycles. The research subjects consisted of 32 students. The instruments used included observation sheets for learning activity and the implementation of learning. The data on students' learning activity were analyzed using quantitative descriptive with percentages. The results showed that the TGT-type cooperative learning could increase the learning activity of the seventh-grade students of SMPN 2 Mojosari in the academic year 2023/2024 for the material on social status and roles. Based on observations, the students' learning activity increased by an average of 30.64%, from 46.38% in the first cycle to 77.02% in the second cycle.Downloads
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