PENINGKATAN PEMAHAMAN IPAS MURID KELAS III MATERI TRADISI DI KELUARGA DAN LINGKUNGAN MASYARAKAT MELALUI TEAMS GAMES TOURNAMENT (TGT) DENGAN MEDIA ULAR TANGGA

Authors

  • Hamidah Putri Safira Universitas PGRI Kanjuruhan Malang
  • Arnelia Dwi Yasa Universitas PGRI Kanjuruhan Malang

DOI:

https://doi.org/10.23969/jp.v11i03.60586

Keywords:

cooperative learning, TGT, snakes and ladders media, student understanding, science

Abstract

Ideal learning requires active student involvement and the use of models and media that optimally support understanding. However, in third-grade science lessons on traditional subjects, student understanding remains low due to a lack of interactive learning and the lack of engaging media. Consequently, many students fail to achieve the Minimum Completion Criteria (KKM). This study aims to improve student understanding through the implementation of the Teams Games Tournament (TGT) cooperative learning model, supported by the snakes and ladders game. This is a classroom action research study conducted in two cycles with 20 students as subjects. Each cycle included planning, implementation, observation, and reflection. The results showed a significant increase in student understanding. In the first cycle, the majority of students were in the poor (11 students) and adequate (9 students) categories, with only two students achieving the good and excellent categories. In the second cycle, the number of students in the poor and adequate categories decreased to two each. Meanwhile, the number of students in the good category increased to nine students and the number in the excellent category to seven students. Thus, the implementation of the Teams Games Tournament (TGT) cooperative learning model, supported by the snakes and ladders game, is effective in improving student understanding.

Downloads

Download data is not yet available.

References

Agist Hasanah, et.al. (2023). Pengintegrasian Kurikulum Merdeka Dalam Pembelajaran IPAS: Upaya Memaksimalkan Pemahaman Siswa Tentang Budaya Lokal. Jurnal Pendidikan Dasar Dan Sosial Humaniora, 3(1), 33–44. https://bajangjournal.com/index.php/JPDSH

Arikunto, S. (2019). Penelitian Tindakan Kelas. Jakarta: Bumi Aksara.

Bandura, A. (1977). Social Learning Theory. Englewood Cliffs,NJ: Prentice Hall.

Frasandy, R. N., et.al. (2021). Hubungan Penggunaan Media Nyata dengan Kemampuan. Pendidikan Guru Madrasah Ibtidaiyah Fakultas Agama Islam Universitas Islam.

Khaulani, F., S, N., & Murni, I. (2019). Fase dan Tugas Perkembangan Anak Sekolah Dasar. Jurnal Ilmiah Pendidikan Dasar, VII(1), 51–59.

Maslow, A. (1954). Motivation and Personality. New York: Harper & Row.

Panjaitan, N., Haryadi, J., & Siregar, N. (2024). Penerapan Model Pembelajaran Kooperatif Tipe Team Games Tournament (TGT) dalam Meningkatkan Hasil Belajar Siswa Pada Pembelajaran IPA Kelas V SD Negeri 060430 Medan Kota. Jurnal Pendidikan Tambusai, 8(3), 46579–46584.

Piaget, J. (1970). Science of Education and the Psycology of the Child. New York: Orion Press.

Sabilla, A. S., Nuranisa, & Hermansyah. (2025). Pengaruh Model Pembelajaran Team Games Tournamen (TGT) Terhadap Hasil Belajar Siswa Dalam Mata Pelajaran IPA Kelas V. Jurnal Ilmiah Pendidikan Dasar, 10(2).

Slavin, R. E. (2015). Cooperative Learning: Theory, Research, and Practice. Boston: Allyn & Bacon.

Solekhah, I., Khasanah, N., & Hariz, A. R. (2020). Pengembangan Media Pembelajaran Ular Tangga Bercerita Berbasis Pendidikan Karakter Untuk Meningkatkan Kemampuan Berpikir Kritis Siswa Kelas X Pada Materi Ekosistem Pendidikan Biologi , Universitas Islam Negeri Walisongo Semarang. Bioeduca: Journal of Biology Education, 2(1), 40–51.

Sugiyono. (2017). Metode Penelitian Pendidikan. Bandung: Alfabeta.

Downloads

Published

2026-07-21