PENGEMBANGAN MEDIA PEMBELAJARAN KOMIK LINGKUNGAN BERBASIS FRISCO UNTUK MENINGKATKAN KEMAMPUAN BERPIKIR KRITIS SISWA KELAS V SEKOLAH DASAR
DOI:
https://doi.org/10.23969/jp.v11i03.60528Keywords:
Critical Thinking, Environmental Comic, FRISCO BasedAbstract
Critical thinking skills encourage students to sharpen their analysis and open-mindedness regarding various dynamics in daily life. The issue of students' lack of critical thinking skills is a matter that must be addressed to enhance students' competence in becoming superior thinkers. The type of research used is Research and Development (RnD) with the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). Data collection techniques utilized interview guidelines, observation, documentation, expert validation questionnaires (content, language, media, practitioner), and test instruments validated using Aiken's V. The sample was determined through purposive sampling with a total of 47 respondents. Data analysis applied the paired sample T-test and N-Gain test, processed with the assistance of SPSS 25 software. The results of the expert judgment on the development of the FRISCO-based environmental comic learning media indicated high feasibility. Content expert validation obtained a score of 85% (Highly Feasible), language expert 97.5% (Highly Feasible), and media expert 91%. Subsequently, product testing was conducted in two stages. In the small-scale trial, there was an increase between the pre-test and post-test scores by 21 points. Practitioner validation reached 90% (Highly Feasible), with a student response score of 85.16% (Very Attractive) and a teacher response score of 88.9% (Very Attractive). In the large-scale trial, there was also an increase in the average pre-test and post-test scores by 9.73. The student response questionnaire showed a score of 87.57% (Very Attractive) and the teacher response was 91.67% (Very Attractive). Lastly, the effectiveness test using the N-Gain formula obtained a score of 76.10%, which falls into the "Moderately Effective" criterion. Based on these results, it can be concluded that the FRISCO-based environmental comic media is highly feasible and proven effective for use.
Downloads
References
Ambaryani, A., & Airlanda, G. S. (2017). Pengembangan media komik untuk efektifitas dan meningkatkan hasil belajar kognitif materi perubahan lingkungan fisik. Jurnal Pendidikan Surya Edukasi, 3(1), 19-28.
Ennis, R. (2011). Critical thinking: Reflection and perspective Part II. Inquiry: Critical thinking across the Disciplines, 26(2), 5-19.
Gule, Y., Limbong, N. L. B., Tarigan, P. P. B., & Tarigan, F. A. (2023). Edukasi Pentingnya Menjaga Lingkungan Hidup Sejak Dini. Jurnal Abdidas, 4(1), 75-81.
Haeruman, L. D., Rahayu, W., & Ambarwati, L. (2017). Pengaruh model discovery learning terhadap peningkatan kemampuan berpikir kritis matematis dan self-confidence ditinjau dari kemampuan awal matematis siswa SMA di Bogor Timur. Jurnal Penelitian Dan Pembelajaran Matematika, 10(2), 157-168.
Handiyati, T., Qomariyah, S., & Kurniawan, J. (2023). Peran Pembelajaran Berbasis Lingkungan Dalam Meningkatkan Pemahaman Peserta Didik Di MI Cimahi Peuntas Kabupaten Sukabumi. Pendekar: Jurnal Pendidikan Berkarakter, 1(4), 86-105.
Kurnia, T. D., Lati, C., Fauziah, H., & Trihanton, A. (2019). Model addie untuk pengembangan bahan ajar berbasis kemampuan pemecahan masalah berbantuan 3d pageflip. In Prosiding Seminar Nasional Pendidikan Matematika (SNPM), 1(1), 516-525.
Mahfidah, F. H., & Julianto. (2025). Pengembangan media ular tangga berbasis qr code untuk meningkatkan keterampilan berpikir kritis pada materi wujud zat kelas iv sekolah dasar. Jurnal Penelitian Pendidikan Guru Sekolah Dasar, 13(2), 380-393.
Murdianingsih, A. K., Sumarno, S., & Siswanto, J. (2022). Pengembangan Media Pembelajaran Comic Book IPA untuk Meningkatkan Keterampilan Berpikir Kritis dan Karakter Peduli Lingkungan. Jurnal Kualita Pendidikan, 3(2), 46-52.
Negara, H. S. (2014). Penggunaan Komik Sebagai Media Pembelajaran Terhadap Upaya Meningkatkan Minat Matematika Siswa Sekolah Dasar (SD/MI). TERAMPIL: Jurnal Pendidikan dan Pembelajaran Dasar, 1(2), 250-259.
Noverita, A., Darliana, E., & Darsih, T. K. (2023). Pengembangan media pembelajaran komik berbasis kearifan lokal untuk meningkatkan literasi lingkungan siswa SMP. Jurnal Bionatural, 10(2).
Nurhakim, S. S., Latip, A., & Purnamasari, S. (2024). Peran media pembelajaran komik edukasi dalam pembelajaran IPA: A narrative literature review. Jurnal Pendidikan MIPA, 14(2), 417-429.
OECD. (2023). PISA 2022 Result (Volume I, II & III): Combined Executive Summaries. Paris: OECD Publishing.
Pande, M. W., Aswasulasikin, A., & Marhamah, M. (2022). Pengaruh Media Pembelajaran Berbasis Office 365 Terhadap Berpikir Kritis Dan Hasil Belajar Ipa Sd Kelas V Gugus IV Kecamatan Sambelia. EDUTECH: Jurnal Inovasi Pendidikan Berbantuan Teknologi, 2(2), 196-205.
Safira, R. F., Ansori, Y. Z., & Nahdi, D. S. (2025). Pengembangan Multimedia Interaktif Ayo Menganalisis Tumbuhan (Altum) Untuk Meningkatkan Kemampuan Berpikir Kritis. JIPI (Jurnal Ilmiah Penelitian dan Pembelajaran Informatika), 10(3), 2019-2033.
Septian, W. R., & Oktaviarini, N. (2025). Pengembangan Media Pembelajaran Komik Digital Berbasis Canva Materi Aku Peduli Lingkungan Kelas 2 Sekolah Dasar. JUPEIS: Jurnal Pendidikan dan Ilmu Sosial, 4(3), 268-276.
Sutomo, S., & Kusmaryono, I. (2025). Literature review: penggunaan komik digital sebagai media pembelajaran untuk meningkatkan kemandirian belajar dan berpikir kritis. Jurnal Riset Madrasah Ibtidaiyah (JURMIA), 5(1), 101-112.
Syafira, A. R., Salsabila, E., & Purwanto, S. (2021). Pengaruh LKPD Berbasis Discovery Terhadap Berpikir Kritis Matematis Siswa Melalui Google Classroom. J-PiMat, 3(2), 407-416.
Wibowo, A. (2024). Kemampuan Berpikir Kritis. Semarang: Yayasan Prima Agus Teknik.
Downloads
Published
Issue
Section
License
Copyright (c) 2026 Pendas : Jurnal Ilmiah Pendidikan Dasar

This work is licensed under a Creative Commons Attribution 4.0 International License.