IMPLEMENTASI WAYGROUND QUIZIZZ PAPER MODE DALAM MENINGKATKAN MOTIVASI BELAJAR SISWA PADA MATA PELAJARAN IPS

Authors

  • Nimas Dewina Adani Putri Universitas Negeri Malang, Indonesia
  • Najib Jauhari Universitas Negeri Malang, Indonesia

DOI:

https://doi.org/10.23969/jp.v11i03.59859

Keywords:

Wayground Quizizz Paper Mode, Motivasi Belajar, IPS, Kelelahan Digital

Abstract

This study aims to describe the implementation of Wayground Quizizz Paper Mode to improve student learning motivation in social studies class VII F SMPN 19 Malang. The background is student boredom with mobile-based learning which causes decreased focus, low motivation, and uneven participation. Wayground Quizizz Paper Mode was chosen as an alternative that maintains gamification elements such as competition and instant feedback without requiring students to use mobile phones. The study used a qualitative descriptive approach with 28 students as subjects. Data were collected through observation, interviews, and documentation. Data analysis used the Miles and Huberman model and validity testing with triangulation of techniques and sources. The results showed that Wayground Quizizz Paper Mode successfully reduced students' digital fatigue such as tired eyes, notification distractions, and blurred boundaries between play and study time. This is in line with Sweller's Cognitive Load Theory. Student learning motivation also increased, marked by more even participation, better focus, and enthusiasm in class. This improvement is supported by Keller's ARCS Model and Vygotsky's Social Constructivism. The success of this media is highly dependent on the role of the teacher as a host. Therefore, this media is useful and inclusive for schools that have technological limitations.

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Published

2026-09-15