PENGEMBANGAN MEDIA PEMBELAJARAN FRACTION FUN BOX (FFB) REALISTIC MATHEMATIC PADA MATA PELAJARAN MATEMATIKA MURID KELAS II SDN 1 BUKUR KABUPATEN TULUNGAGUNG
DOI:
https://doi.org/10.23969/jp.v11i02.56565Keywords:
Fraction Fun Box (FFB), Mathematics, Realistic MathematicAbstract
Mathematics is an abstract subject; therefore, elementary school students need concrete and interesting learning media to help them understand learning concepts more easily, especially on simple fraction material. This study aimed to develop Fraction Fun Box (FFB) learning media based on Realistic Mathematics for simple fraction material in the second grade of elementary school. The research method used was Research and Development (R&D) with the ADDIE model consisting of five stages, namely Analysis, Design, Development, Implementation, and Evaluation. The subjects of this study were 15 second grade students of SD Negeri II Bukur. The results of the study showed that the first material expert validator obtained a percentage score of 98% with a very valid category, while the second material expert validator obtained a percentage score of 96% with a very valid category. The media expert validation obtained a percentage score of 96% with a very valid category. Based on the teacher response questionnaire, the percentage score obtained was 95% with a very good category, while the students’ response questionnaire obtained a percentage score of 92% with a very good category. Based on these results, it can be concluded that the Fraction Fun Box (FFB) learning media based on Realistic Mathematics in mathematics subject for second grade students is highly valid to be implemented for second grade students at SDN 1 Bukur.
Downloads
References
Ade Rahayu. (2025). Metode Penelitian dan Pengembangan (R&D) : Pengertian, Jenis dan Tahapan. DIAJAR: Jurnal Pendidikan Dan Pembelajaran, 4(3), 459–470. https://doi.org/10.54259/diajar.v4i3.5092
Aisyah, A. S., Salsabilla Amimufida, S., Anzar, I., Ningsih, W., Luthfia, A., Mahmudah, C., Eka, Z., Oktavia, R., Istiq’faroh, N., & Zahroh, U. A. (2025). Pengembangan Media Pembelajaran Game PowerPoint Interaktif Materi “Operasi Penjumlahan dan Pengurangan” pada Mata Pelajaran Matematika untuk Siswa Kelas 2 Sekolah Dasar. Journal of Contemporary Issues in Primary Education (JCIPE), 3(1), 17–27.
Almuhaimin Sarnav Ituga, & Alman. (2023). Self-Effıcacy, Self-Regulatıon Dan Self-Confıdence Terhadap Kemampuan Pemecahan Masalah Matematika SD. Jurnal Elementaria Edukasia, 6(3), 1499–1509. https://doi.org/10.31949/jee.v6i3.6350
Arofatun Nahri, A. (2023). Pengembangan Media Domath (Domino Mathematic) Pada Materi Pecahan Kelas Iv Sd Negeri 1 Landungsari. In Jurnal Pendidikan Guru Madrasah Ibtidaiyah (Vol. 2, Number 3). http://urj.uin-malang.ac.id/index.php/ijpgmi
Damayanti Doloan, M., Halidu, S., Sakinah Aries, N., Abdullah, G., Marshanawiah, A., & Author Pendidikan Guru Sekolah, C. (n.d.). CJPE: Cokroaminoto Juornal of Primary Education Pengembangan Media Pembelajaran Edufraction Magnet Board pada Materi Pecahan Kelas III SDN 04 Botupingge. Retrieved https://e-journal.my.id/cjpe
Budiyono, D. H., Pd, S., & Pd, M. (2024). Pengembangan Media Rusbadar (Rumah Rumus Bangun Datar) Berbasis Rme Pada Materi Bangun Datar Kelas IV SD Gilang Dika Fajar.
Lolo, F., Tumanggor, O., Mailani, E., Simanihuruk, L., & Afriadi, P. (2025). Pengembangan Media Smart Box Pada Pembelajaran Matematika Materi Pecahan Kelas IV SD Negeri 175746 Adiankoting.
Meilanda, I., Satinem, S., & Rosalina, E. (2022). Pengembangan Media Magic Box Dalam Pembelajaran Matematika Pada Siswa Kelas III SDN 13 Lubuklinggau. Jurnal Perspektif Pendidikan, 16(1), 9–18. https://doi.org/10.31540/jpp.v16i1.1555
Muhammadiyah Hamka, U. D. (2022). Pengembangan Media Pembelajaran Interaktif Menggunakan Smart Apps Creator Untuk Mata Pelajaran Matematika Pada Materi Pecahan Kelas 4 SD Fachrul Hidayat Ima Mulyawati. https://doi.org/10.21009/JPD.13.01
Mustofa, A., & Rochman, T. (2023). Penanaman Nilai-Nilai Pendidikan Islam Qs Luqman Ayat 12-19 DI SMPN 1 Gudo Jombang Installation Of Islamic Educational Values Qs Luqman Verses 12-19 At SMPN 1 Gudo Jombang. In Gudo Jombang (Vol. 25, Number 1).
Nurhayanti, H., Kusmawati, R., & Rakeyan Santang, S. (2022). Model Realistic Mathematic Education Dalam Meningkatkan Pemahaman Konsep Matematika Pada Materi Pecahan (Vol. 3, Number 2).
Hikmah, N., Kuswidyanarko, A., & Lubis, P. H. M. (2022). Jurnal PGSD Pengembangan Media Pop-Up Book pada Materi Siklus Air di Kelas V SD Negeri 04 Puding Besar. Jurnal Ilmiah Pendidikan Guru Sekolah Dasar, 15(2), 137–148.
Rachma, A. F., Iriani, T., & Handoyo, S. S. (2023). Penerapan Model ADDIE Dalam Pengembangan Media Pembelajaran Berbasis Video Simulasi Mengajar Keterampilan Memberikan Reinforcement. In Jurnal Pendidikan West Science (Vol. 01, Number 08).
Rai, N., Pitriani, V., Gusti, I., Desy Wahyuni, A., Ketut, I., Gunawan, P., Tinggi, S., Hindu, A., Mpu, N., & Singaraja, K. (2021). Penerapan Model Addie Dalam Pengembangan Media Pembelajaran Interaktif Menggunakan Lectora Inspire Pada Program Studi Pendidikan Agama Hindu. 4(3). http://jayapanguspress.penerbit.org/index.php/cetta
Ratna Pramudita, E., Fajrin, R., & Ana, R. (2024). Pengembangan Media Video Animasi berbasis Canva Materi Rantai Makanan Siswa Kelas V SD Negeri 1 Moyoketen. Jurnal Simki Postgraduate, 3(1), 86–93. https://jiped.org/index.php/JSPG
Sunarti, M. Fadli, & Syahputri, I. (2025). Analisis Strategi Dan Media Pembelajaran Sebagai Sebuah Sistem. Jumper: Journal of Educational Multidisciplinary Research, 4(2), 195–208. https://doi.org/10.56921/jumper.v4i2.316
Susanto, S. P., Fajrin, R., & Ana, R. (2024). Pengembangan Media Komik Digital Flipbook Berbantuan Canva pada Materi Proses Fotosintesis Kelas IV SDN 1 Moyoketen. Jurnal Simki Postgraduate, 3, 130–137. https://jiped.org/index.php/JSPG
Sutopo, R. A., Hadi, W., & Setiyawan, M. (2024). Implementasi Metode Addie Dalam Pembuatan Media Interaktif Bilangan Pecahan Dengan Adobe Animate. In Jurnal Ilmiah Sain dan Teknologi (Vol. 2, Number 12).
Wulandari, R., Dwi Amiza, I. P., & Annas, F. (2024). Pengembangan Model Inovasi Pembelajaran Berbasis Research and Development di SMP N 3 Pasaman Barat. Journal of Educational Management and Strategy, 3(02), 117–124. https://doi.org/10.57255/jemast.v3i02.602
Zahwa, F. A., Syafi’i 2, I., Tarbiyah, F., Keguruan, D., Sunan, U., Surabaya, A., & Timur, J. (2022). Equilibrium: Jurnal Penelitian Pendidikan dan Ekonomi Pemilihan Pengembangan Media Pembelajaran Berbasis Teknologi Informasi. 19, 1. https://journal.uniku.ac.id/index.php/Equilibrium
Downloads
Published
Issue
Section
License
Copyright (c) 2026 Pendas : Jurnal Ilmiah Pendidikan Dasar

This work is licensed under a Creative Commons Attribution 4.0 International License.