PENERAPAN MEDIA GAME INTERAKTIF BERBASIS INTERACTIVE FLAT PANEL PADA PEMBELAJARAN MATEMATIKA MATERI KONVERSI SATUAN PANJANG DI KELAS IV SD NEGERI 1 POGUNG
DOI:
https://doi.org/10.23969/jp.v11i03.56431Keywords:
Interactive Flat Panel, Interactive Game, Mathematics Learning Outcomes, Length Unit ConversionAbstract
This study was conducted based on the low mathematics learning outcomes of fourth-grade students at SD Negeri 1 Pogung, particularly on the topic of length unit conversion. The objective of this study was to improve students’ mathematics learning outcomes through the implementation of an interactive game-based learning media utilizing an Interactive Flat Panel. This research employed Classroom Action Research (CAR) using the Kemmis and McTaggart model, which consisted of planning, action, observation, and reflection stages conducted in two cycles. The participants were 14 fourth-grade students. Data were collected through observation, tests, and documentation and were analyzed using qualitative and quantitative descriptive techniques. The results indicated a significant improvement in students’ learning outcomes after the implementation of the interactive game media. The average score increased from 41.43 in the pretest to 58.57 in Cycle I and further improved to 80.00 in Cycle II. Learning mastery also increased from 14.29% in the pretest to 35.71% in Cycle I and reached 100% in Cycle II. In addition, students demonstrated higher levels of participation, motivation, and engagement throughout the learning process. These findings suggest that interactive game-based learning media supported by an Interactive Flat Panel can effectively enhance students’ understanding of length unit conversion concepts and improve mathematics learning outcomes in elementary school.
Downloads
References
Anjelita, K., & Supriyanto, A. (2024). Teori Belajar Konstruktivistik Dan Implikasinya Di Sekolah Dasar. Jurnal Citra Pendidikan Anak, 3(1), 916–922. https://doi.org/10.38048/jcpa.v3i1.2822
Hanggara, Y., Sa’dijah, C., & Qohar, A. (2023). Theory and practice of constructive approaches in mathematics learning. CAHAYA PENDIDIKAN, 9(1), 27–34. https://doi.org/10.33373/chypend.v9i1.5127
Mayer, R., & Fiorella, L. (2021). The Cambridge Handbook of Multimedia Learning (R. E. Mayer & L. Fiorella, Ed.). Cambridge University Press. https://doi.org/10.1017/9781108894333
Miftahul Jannah, & Miftahul Hayati. (2024). Pentingnya kemampuan literasi matematika dalam pembelajaran matematika. Griya Journal of Mathematics Education and Application, 4(1), 40–54. https://doi.org/10.29303/griya.v4i1.416
Nanulaitta, M., Ayal, C. S., & Moma, L. (2026). Penerapan Model Pembelajaran Problem Based Learning Untuk Meningkatkan Hasil Belajar Siswa Materi Pengukuran Dan Konversi Satuan Pada Kelas IV SD. SCIENCE : Jurnal Inovasi Pendidikan Matematika dan IPA, 6(1). https://doi.org/10.51878/science.v6i1.9411
Nurlatifah, P. A., & Purniati, T. (2025). Systematic Literature Review: Penerapan Game Edukasi untuk Meningkatkan Motivasi Belajar Matematika. Polinomial : Jurnal Pendidikan Matematika, 4(1), 115–127.
Rahmadanti, A., Amril, L. O., & Efendi, I. (2024). Efektivitas Media Pembelajaran Wordwall terhadap Hasil Belajar Siswa Pada Pelajaran Matematika di Sekolah Dasar. Jurnal Pengajaran Sekolah Dasar, 3(1), 117–125. https://doi.org/10.56855/jpsd.v3i1.1086
Salsabila, B., & Darmawati, D. M. (2025). Pengaruh Media Educandy Terhadap Hasil Belajar Matematika Kelas V SD/MI. Al-Madrasah Jurnal Pendidikan Madrasah Ibtidaiyah, 9(4), 1914. https://doi.org/10.35931/am.v9i4.5357
Sijabat, M. P., Hutabarat, K., Sitorus, L., Salsabilla, S., & Khairunnisa, K. (2024). Media Pembelajaran Interaktif dalam Meningkatkan Hasi Belajar Siswa Kelas V di Sekolah Dasar. Jurnal Basicedu, 8(3), 2398–2409. https://doi.org/10.31004/basicedu.v8i3.7941
Sugiyono. (2013). Metode penelitian pendidikan pendekatan kuantitatif, kualitatif dan R&D Pengarang Dr Sugiyono. Alfabeta.
Suharsimi, A. (2021). Dasar-dasar evaluasi pendidikan edisi 3. PT. Bumi Aksara.
Suryandari, D. A., Wakidah, S. A., & Sudi. (2026). Pemanfaatan Teknologi Interactive Flat Panel (IFP) Sebagai Sarana Pembelajaran Aktif Pada Pembelajaran IPAS Kelas IV Di SDN Menteng Atas 01 Jakarta Selatan. Jurnal Kajian Ilmu Pendidikan (JKIP), 7(1), 313–319.
Unaenah, E., Ardelia, E., Ristiana, Anggestin, T., Ulfi, N., Khoiriyah, S., & Awaliah, S. (2020). Analisis Kesulitan Siswa Dalam Menyelesaikan Soal Cerita Pada Materi Pengukuran Panjang Di Kelas IV. Bintang : Jurnal Pendidikan dan Sains, 2(1), 83–93. https://ejournal.stitpn.ac.id/index.php/bintang/article/view/803
Widyowati, A., Sary, R. M., & Cahyadi, F. (2023). Analisis Kesulitan Belajar Matematika Pada Materi Satuan Panjang Baku Untuk Siswa Kelas III Sekolah Dasar. Indonesian Journal of Elementary School, 3(2), 178–188. https://doi.org/10.26877/ijes.v3i2.16622
Downloads
Published
Issue
Section
License
Copyright (c) 2026 Pendas : Jurnal Ilmiah Pendidikan Dasar

This work is licensed under a Creative Commons Attribution 4.0 International License.