PENGARUH MODEL PEMBELAJARAN PBL BERBANTUKAN GAME ULAR TANGGA TERHADAP HASIL BELAJAR IPAS SISWA KELAS V SDN 02 LUBUK BUAYA KOTA PADANG

Authors

  • Muhammad Iqra Fahren Universitas Negeri Padang
  • Ranti Meizartri Universitas Negeri Padang

DOI:

https://doi.org/10.23969/jp.v11i02.46892

Keywords:

Problem Based Learning, Snake and Ladder game, Learning Outcomes, IPAS Learning Outcomes

Abstract

This study aims to analyze the effect of implementing the Problem Based Learning (PBL) model assisted by the snakes and ladders game on the IPAS learning outcomes of fifth-grade students at SDN 02 Lubuk Buaya, Padang City. This research is an experimental study using a sample of class V.B as the experimental class and V.C as the control class. Data collection techniques included pretests and posttests. The results of the posttest showed that the experimental class achieved an average score of 81.55, which was higher than the control class average of 71.67. This indicates that the use of the PBL model assisted by the snakes and ladders game significantly improves student learning outcomes..

Downloads

Download data is not yet available.

References

Afandi, D. D., Subekti, E. E., & Saputro, S. A. (2024). Pengaruh model pembelajaran problem based learning terhadap hasil belajar IPAS. Jurnal Inovasi, Evaluasi Dan Pengembangan Pembelajaran (JIEPP), 4(1), 113–120.

Irawan, T. (2025). Strategi Pembelajaran Model Problem Based Learning (PBL). CV. Kimfa Mandiri.

Priadana, M. S., & Sunarsi, D. (2021). Metode penelitian kuantitatif. Pascal books Tangerang Selatan.

Wati, A. (2021). Pengembangan media permainan ular tangga untuk meningkatkan hasil belajar siswa sekolah dasar. Mahaguru: Jurnal Pendidikan Guru Sekolah Dasar, 2(1), 68–73.

Widiyastuti, R., Mubarokah, G., & Istiqomah, I. (2023). Posisi mata pelajaran ipa dan ips dalam kurikulum merdeka di sekolah dasaR. Jurnal Tunas Pendidikan, 6(1), 196–211.

Wijayanto, A. (2008). Analisis Korelasi Product Moment Pearson.

Downloads

Published

2026-05-04