PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF BERBANTUAN WORDWALL MATA PELAJARAN PENDIDIKAN PANCASILA MATERI KERAGAMAN BUDAYA INDONESIA KELAS V SD

Authors

  • Fatimah Azahro Damanik Universitas Muslim Nusantara Al-Washliyah
  • Dinda Yarshal Universitas Muslim Nusantara Al-Washliyah
  • Nila Lestari Universitas Muslim Nusantara Al-Washliyah
  • Nurmairina Universitas Muslim Nusantara Al-Washliyah

DOI:

https://doi.org/10.23969/jp.v11i01.42004

Keywords:

development of interactive learning media, WordWall, learning outcomes.

Abstract

This research is a research and development (R&D) that aims to (1) validate the development of interactive learning media assisted by WordWall for Pancasila education subjects on Indonesian cultural diversity. (2) the practicality of interactive learning media assisted by WordWall and (3) determine the improvement in student learning outcomes after using interactive learning media assisted by WordWall. This research procedure adapts the ADDIE Branch development model, namely development consisting of five stages including (analysis), design (design), development (development), implementation (implementation), and evaluation (evaluation). The results of this study are in the form of learning media assisted by WordWall which are validated by media experts and material experts, practical as seen from teacher responses and improvement in student learning outcomes as seen from answer scores. The average result of validation by material experts is 84% ​​with the criteria of "very valid" so that the media can be used for learning activities in the classroom. The average result of validation by material experts is 88% with the criteria of "very valid" so that it can be used for learning activities in the classroom. The average practicality score was 92%, with the criteria being "very practical," suggesting that the learning media can be used during learning. Furthermore, student learning outcomes averaged 94%, with the criteria being "very good," suggesting that the WordWall-assisted learning media can be used and can improve student learning outcomes.

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Published

2026-02-06