PENGARUH MEDIA PEMBELAJARAN BERBASIS POWERPOINT INTERAKTIF TERHADAP MINAT BELAJAR SISWA DALAM PEMBELAJARAN PANCASILA KELAS IV SDN 125 PEKANBARU

Authors

  • Marwan Universitas Islam Negeri Sultan Syarif Kasim Riau
  • Nunu Mahnun Universitas Islam Negeri Sultan Syarif Kasim Riau
  • Aramudin Universitas Islam Negeri Sultan Syarif Kasim Riau

DOI:

https://doi.org/10.23969/jp.v10i04.35545

Keywords:

learning media, interactive powerpoint, learning interest, pancasila

Abstract

This study aims to determine the effect of interactive PowerPoint-based learning media on students’ learning interest in Pancasila education among fourth-grade students at SDN 125 Pekanbaru. The research employed a quantitative approach with a quasi-experimental design, specifically the Pretest–Posttest Control Group Design. The population consisted of all fourth-grade students of SDN 125 Pekanbaru, with a total sample of 42 students 23 students from class IV-A as the experimental group and 21 students from class IV-B as the control group. The data were collected using a learning interest questionnaire based on a Likert scale, which had been tested for validity and reliability. Data analysis included normality, homogeneity, and independent sample t-tests with a significance level of 0.05. The findings revealed that the average learning interest score of the experimental group increased from 67.30 to 86.52, while the control group’s score rose from 66.95 to 74.43. The calculated t-value of 4.827 with a Sig. (2-tailed) value of 0.000 < 0.05 indicates a significant difference between the two groups. The N-Gain score of 0.59 in the experimental class (moderate to high category) demonstrates a greater improvement in learning interest compared to the control class (N-Gain = 0.22). Based on these results, it can be concluded that the use of interactive PowerPoint-based learning media has a significant positive effect on enhancing students’ learning interest in Pancasila education.

Downloads

Download data is not yet available.

References

Arsyad, A. (2019). Media pembelajaran. Jakarta: Rajawali Pers.

Azhar, S., & Widodo, W. (2022). Pengaruh penggunaan media pembelajaran interaktif terhadap hasil belajar siswa sekolah dasar. Jurnal Pendidikan Dasar Nusantara, 7(2), 105–115. https://doi.org/10.1234/jpdn.v7i2.105

Daryanto. (2018). Media pembelajaran: Peranannya sangat penting dalam mencapai tujuan pembelajaran. Yogyakarta: Gava Media.

Hamzah, B. U., & Muhlisrarini. (2020). Perencanaan dan strategi pembelajaran matematika. Jakarta: Rajawali Pers.

Hasanah, N., & Sutrisno, E. (2021). Efektivitas media PowerPoint interaktif terhadap motivasi dan minat belajar siswa SD. Jurnal Inovasi Pembelajaran Dasar, 5(1), 45–54. https://doi.org/10.21009/jipd.v5i1.1234

Huda, M. (2017). Model-model pengajaran dan pembelajaran: Isu-isu metodis dan paradigmatik. Yogyakarta: Pustaka Pelajar.

Keller, J. M. (2020). Motivational Design for Learning and Performance: The ARCS Model Approach. Springer.

Kemendikbudristek. (2023). Panduan Implementasi Kurikulum Merdeka SD. Jakarta: Kementerian Pendidikan, Kebudayaan, Riset, dan Teknologi.

Kurniawati, T., & Anwar, C. (20. Pengaruh media pembelajaran interaktif terhadap minat belajar siswa sekolah dasar. Jurnal Ilmiah Pendidikan Guru Sekolah Dasar, 6(3), 234–243. https://doi.org/10.33369/jipgsd.v6i3.243

Kusnandar, K., & Rahmawati, D. (2022). Hubungan antara Minat Belajar dan Motivasi Intrinsik Siswa Sekolah Dasar. Jurnal Pendidikan Dasar, 8(1), 45–53.

Mayer, R. E. (2020). Multimedia learning (3rd ed.). New York, NY: Cambridge University Press. https://doi.org/10.1017/9781316941355

Munir. (2021). Multimedia: Konsep dan aplikasi dalam pendidikan. Bandung: Alfabeta.

Piaget, J. (2021). Cognitive Development and Constructivist Learning Theory. Routledge.

Purwanto. (2021). Evaluasi hasil belajar. Yogyakarta: Pustaka Pelajar.

Raudah, R., et al. (2024). Pengaruh Media Pembelajaran Interaktif terhadap Minat dan Hasil Belajar Siswa SD. Jurnal Inovasi Pembelajaran, 12(1), 89–100.

Riyana, C. (2019). Desain pembelajaran interaktif dalam dunia pendidikan digital. Bandung: UPI Press.

Sadiman, A. S., Rahardjo, R., Haryono, A., & Rahardjito. (2018). Media pendidikan: Pengertian, pengembangan, dan pemanfaatannya. Jakarta: Raja Grafindo Persada.

Slameto. (2022). Belajar dan Faktor-Faktor yang Mempengaruhinya. Rineka Cipta.

UNESCO. (2023). Digital Literacy Framework for 21st Century Education. Paris: UNESCO Publishing.

Uno, H. B. (2021). Teori Motivasi dan Pengukurannya: Analisis di Bidang Pendidikan. Bumi Aksara.

Wibowo, A., & Lestari, D. (2023). Penggunaan PowerPoint interaktif dalam meningkatkan minat belajar siswa pada pembelajaran tematik SD. Jurnal Pendidikan dan Teknologi, 8(1), 55–65. https://doi.org/10.31540/jpt.v8i1.5678Daud, M. (2023). Efektivitas Media PowerPoint Interaktif dalam Pembelajaran di Sekolah Dasar. Jurnal Teknologi Pendidikan, 15(2), 67–78.Brabender, V., & Fallon, A. (2009). Group development in practice: guidance for clinicians and researchers on stages and dynamics of change. Washington, DC: American Psychological Association.

Downloads

Published

2025-11-25

Most read articles by the same author(s)