PENGEMBANGAN MEDIA PEMBELAJARAN PANCANIMASI MATERI SIMBOL, SILA PANCASILA DAN LAMBANG GARUDA PANCASILA KELAS 1 SD LABORATORIUM

Authors

  • Rahma Cahyani Universitas Nusantara PGRI Kediri
  • Ilmawati Fahmi Imron Universitas Nusantara PGRI Kediri
  • Aan Nurfahrudianto Universitas Nusantara PGRI Kediri

DOI:

https://doi.org/10.23969/jp.v10i03.33303

Keywords:

pancanimasi, animated video, pancasila

Abstract

The use of Learning media in the Laboratory Elementary School is considered less effective, and student learning outcomes remain low based on observations and interview with first-grade teacher. This study aims to: 1) determain the validity, 2) practicially, and 3) effectiveness of the PANCANIMASI media. The research method used is Research and Development or R&D, applying the ADDIE model approach. The steps in this research include analysis, design, development, implementation, and evaluation. The requireddata were collected through expert validation questionnaires (media and content experts), teacher and student response questionnaires, as well as student test results. Base on validation questionnaires, the media recieved scores of 87,5% and 93,3%, indicating that the media is highly valid. Teacher and student responses showed practicaity percentages of 96%, 95,71% in the limited trial and 92,85% in the wider trial, suggesting that the developed media is highly practical for classroom use. The results of the Classical Learning Mastery (KBK) show a 100% mastery rate with average scores of 91,6% in the limited trial and 90,7% in the wider trial. Thus, the media can be considered effective in improving student learning outcomes on the topics of symbols, Pancasila principles, and the Garuda Pancasila emblem for first-grade at the Laboratory Elementary School.

Downloads

Download data is not yet available.

References

Apriansyah, Sambowo, & Maulana. (2020). Pengembangan Media Pembelajaran Video Berbasis Animasi Universitas Negeri Jakarta. Jurnal Pendidikan Teknik Sipil (JPensil), 9(1), 8-18.

Arikunto & Suharsimi. (2018). Dasar-dasar evaluasi pendidikan, edisi 3. Jakarta: Bumi Aksara.

Badan Standar, K. (2022). Pendidikan pancasila. Jakarta: Badan Standar, Kurikulum, dan Asesmen Pendidikan Kementrian Pendidikan, Kebudayaan, Riset, dan Teknologi.

Kurnia, I. R., & Sunaryti, T. (2023). Media pembelajaran video berbasis apilkasi canva untuk meningkatkan minat belajar siswa. Jurnal Educatio Fkip Unma, 9(3), 1357-1363.

Mawati, A. Hanafiah, H., & Arifudin, O. (2023). Dampak pergantian kurikulum pendidikan terhadap eserta didik sekolah dasar. Jurnal Primary Edu, 1(1), 69-82.

Okpatrioka. (2023). Research and development (R&D) penelitian yang inovatif dalam pendidikan. Jurnal Pendidikan.

Sugiyono. (2017). Metode penelitian & pengembangan. Bandung: Alfabeta.

Sugiyono. (2018). Metode penelitian & pengembangan. Bandung: Alfabeta.

Sumarni, S. (2019). Model penelitian dan pengembangan (R&D) lima tahap (MANTAP).

Supriyono, S. (2018). Pentingnya media pembelajaran untuk meningkatkan minat belajar siswa SD. Edustream: Jurnal Pendidikan Dasar, 2(1). 43-48.

Wibyahabsari, D., Aka, K. A., & Zaman, I. W. 2023. Media video animasi materi bangun ruang. Makalah diajikan dalam Seminar Nasional Pendidikan dan Pembelajaran. Fakultas Keguruan dan Ilmu Pendidikan. Kediri, 5 Agustus.

Downloads

Published

2025-09-09

Most read articles by the same author(s)