PENGARUH MODEL GAME BASED LEARNING TERHADAP MOTIVASI BELAJAR PESERTA DIDIK PADA PEMBELAJARAN IPAS KELAS IV UPT SDN MANURUKI KOTA MAKASSAR
DOI:
https://doi.org/10.23969/jp.v10i02.30524Keywords:
Game Based Learning, Learning Motivation, StudentsAbstract
This study aims to analyze the effect of the application of the Game Based Learning
model on students' learning motivation in the subject of Science in class IV UPT
SDN Manuruki, Makassar City. This study was motivated by the low level of student
learning motivation during the learning process. An alternative learning model that
can be used to improve student learning motivation is the Game Based Learning
model. The data in this study were analyzed using descriptive statistical analysis
techniques and SPSS 26 statistical analysis. The results showed a significant
increase in student learning motivation after the application of the Game Based
Learning model, with an average post-test score reaching 85.65%. The hypothesis
test produced a significance value (Sig. 2-tailed) of 0.000 which is smaller than 0.05,
so H₀ is rejected and H₁ is accepted. Thus, it can be concluded that the Game Based
Learning model has a significant effect on student learning motivation. These
findings indicate that game-based learning is able to create a more interesting and
interactive learning experience, as well as encourage active student participation in
the learning process. This research contributes to the development of innovative
learning strategies that are relevant to be implemented in elementary schools,
especially in increasing learning motivation in science subjects.
Downloads
References
mal Amri. (2023). Pengaruh
Penggunaan Media Torso
Terhadap Minat dan Hasil Belajar
IPA Siswa di Kelas V SD Inpres
Batang Kaluku Kabupaten Gowa.
In Journal Innovation in Education
(INOVED) (Vol. 1, Issue 3).
https://doi.org/https://doi.org/10.59
841/inoved.v1i3.208
Cintyani, M. A., Azma, K., Syairudin, M.
A., Zulfahmi, M. N., Taman Siswa,
J., Tahunan, K., Jepara, K., &
Tengah, J. (2025). Strategi
Pendidikan Karakter untuk
Membentuk Sikap Tanggung
Jawab Pada Siswa Sekolah Dasar.
Bahasa Dan Ilmu Sosial, 3, 292–
300.
https://doi.org/10.61132/nakula.v3i
1.1530
DAFTAR PUSTAKA
Alfatonah, I. N. A., Kisda, Y. V.,
Septarina, A., Ravika, A., &
Jadidah, I. T. (2023). Kesulitan
Belajar Peserta Didik pada Mata
Pelajaran IPAS Kurikulum
Merdeka Kelas IV. Jurnal
Basicedu, 7(6), 3397–3405.
https://doi.org/10.31004/basicedu.v
7i6.6372
Cinta, A., Wibawa, P., Mumtaziah, H.
Q., Sholaihah, L. A., & Hikmawan,
R. (2021). INTEGRATED
(Information Technology and
Vocational Education) Game-
based learning (gbl) sebagai
inovasi dan solusi percepatan
adaptasi belajar pada masa new
normal.
Cintyani, M. A., Azma, K., Syairudin, M.
A., Zulfahmi, M. N., Taman Siswa,
J., Tahunan, K., Jepara, K., &
Tengah, J. (2025). Strategi
Pendidikan Karakter untuk
Membentuk Sikap Tanggung
Jawab Pada Siswa Sekolah Dasar.
Bahasa Dan Ilmu Sosial, 3, 292–
300.
https://doi.org/10.61132/nakula.v3i
1.1530
Downloads
Published
Issue
Section
License
Copyright (c) 2025 Pendas : Jurnal Ilmiah Pendidikan Dasar

This work is licensed under a Creative Commons Attribution 4.0 International License.