PENERAPAN PEMBELAJARAN PROBLEM BASED LEARNING MELALUI GAME PUZZLE DALAM MENINGKATKAN NILAI KERJASAMA PADA MATA PELAJARAN PENDIDIKAN PANCASILA

Authors

  • Ahmad Dafa Maulana Pendidikan Pancasila dan Kewarganegaraan, Universitas Negeri Surabaya
  • Oksiana Jatiningsih Pendidikan Pancasila dan Kewarganegaraan, Universitas Negeri Surabaya
  • Rahmat Suyanto Guru Pendidikan Pancasila, SMK Negeri 3 Surabaya

DOI:

https://doi.org/10.23969/jp.v9i3.18676

Keywords:

Problem-Based Learning (PBL), Puzzle games, value of work

Abstract

The background of this study is the low attitude of students working class X-TKRO 2 SMKN 3 Surabaya. This study aims to increase the value of positive cooperation for learners with problem based learning (PBL) through puzzle games on Pancasila education subjects. The type of research used is class action research with two cycles. The subjects of this study were students of Class X-TKRO 2. Data analysis techniques performed using descriptive analysis techniques. Hasi this study addresses the value of cooperation of students in Cycle 1 is 67,62% and Cycle 2 have increased 83,38%. The results of this study show that the application of problem based learning (PBL) through puzzle games can increase the value of cooperation of students in Pancasila education subjects.

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References

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Published

2024-09-18