PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF PADA KETERAMPILAN MENULIS PENGUMUMAN MENGGUNAKAN SMART APPS CREATOR DI KELAS V SEKOLAH DASAR
DOI:
https://doi.org/10.23969/jp.v9i03.16671Keywords:
interactive learning media, smart apps creator, ADDIEAbstract
This research is motivated by the less than optimal use of technology in using learning media according to current developments. This research aims to develop interactive learning media on announcement writing skills using Smart Apps Creator in class V elementary schools that is valid, practical and effective. This type of research is development research with the ADDIE model. Data collection uses validation sheets, response questionnaires, and evaluation sheets. The test subjects were class V students consisting of 12 students from SD Negeri 12 Padang Besi and 16 students from SD Negeri 21 Bandar Buat. The results of this research showed that media had a validity of 94.44% for material, 91.66% for language, and 92.24% for media with an average of 92.78% (very valid). The results of the practicality of teacher responses obtained an average of 95.31%. Meanwhile, the practicality of responses from class V students at SD Negeri 12 Padang Besi obtained a result of 94.44% (very practical) and at SD Negeri 21 Bandar Buat obtained a result of 96.09% (very practical). The results of media effectiveness in class V of SD Negeri 12 Padang Besi obtained an increase in learning outcomes of 87.5% with completeness of 79.16%. Meanwhile, class V at SD Negeri 21 Bandar Buat achieved an increase in learning outcomes of 90.62% with a completeness of 81.25%. It can be concluded that interactive learning media on announcement writing skills using Smart Apps Creator in class V elementary school has proven to be valid, practical and effective.Downloads
References
Akhyar, F. (2019). Pembelajaran Keterampilan Berbahasa Dalam Kurikulum 2013 Sekolah Dasar. Prosiding Seminar Nasional STKIP PGRI Bandar Lampung, 1(1), 77–90.
Arifin, Z. (2017). Evaluasi Pembelajaran. Bandung: PT. Remaja Rosdakarya.
Dalman. (2016). Keterampilan Menulis. Jakarta: Rajawali Press.
Khasanah, & Rusman. (2021). Development of Learning Media Based on Smart Apps Creator. Al-Ishlah: Jurnal Pendidikan, 13(2), 1006–1016
Kurniasih, S. M., Sunarya, D. T., & Panjaitan, R. L. (2017). Upaya Meningkatkan Keterampilan Menulis Pengumuman Melalui Metode Writing Process Pada Siswa Kelas IV SDN Sukasirna 1 Kecamatan Sumedang Selatan Kabupaten Sumedang. Jurnal Pena Ilmiah, 2(1), 1651–1660.
Pebriani, C., & Zainil, M. (2022). Pengembangan Media Pembelajaran Menggunakan Powtoon Pada Materi Penyajian Data di Kelas V Sekolah Dasar. Journal of Basic Education Studies, 5(1), 2250–2253.
Rambe, R. N., Ramadani, K. S., Nisa, K., & Adella, S. (2023). Meningkatkan Keterampilan Menulis Puisi Menggunakan Media Visual Gambar Siswa Kelas IV SDIT Hidayatul Jannah. MAHAGURU: Jurnal Pendidikan Guru Sekolah Dasar, 4(1), 202–210.
Sistyarini, D. I., & Nurtjahyani, S. D. (2017). Analisis Validitas Terhadap Pengembangan Handout Berbasis Masalah pada Materi Pencemaran Lingkungan Kelas VII SMP/MTS. Proceeding Biology Education Conference, 14(1), 581–584.
Sugiyono. (2016). Metode Penelitian Pendidikan : Pendekatan Kuantitatif, Kualitatif, dan R&D. Bandung: Alfabeta.
Sutarsih, S. (2021). Pengembangan Aplikasi SAC sebagai Media Pembelajaran Menulis Kosakata Baku Bahasa Indonesia. Prosiding Seminar Nasional Pascasarjana, 338–342.
Tafonao, T. (2018). Peranan Media Pembelajaran Dalam Meningkatkan Minat Belajar Mahasiswa. Jurnal Komunikasi Pendidikan, 2(2), 103.
Vawanda, E. J., & Zainil, M. (2023). Pengembangan Media Pembelajaran Matematika berbasis QR Code untuk Kemampuan Berpikir Geometris Siswa Kelas IV SD. E-Jurnal Inovasi Pembelajaran Sekolah Dasar, 10(1), 124.
Wahyuli, & Mansurdin. (2023). Pengembangan Media Integratif Berbasis Aplikasi (Smart Application Creator) SAC Pada Pembelajaran Bahasa Indonesia di Kelas IV SDN 20 Indarung. (Skripsi, Universitas Negeri Padang).
Downloads
Published
Issue
Section
License
Copyright (c) 2024 Pendas : Jurnal Ilmiah Pendidikan Dasar

This work is licensed under a Creative Commons Attribution 4.0 International License.