EKSPLORASI MATERI KOMPUTER DENGAN PENDEKATAN AUGMENTED REALITY UNTUK SISWA SEKOLAH DASAR

Authors

  • Yosi Nur Kholisho Universitas Hamzanwadi
  • Hafizin Agustina Universitas Hamzanwadi
  • Samsul Lutfi Universitas Hamzanwadi

DOI:

https://doi.org/10.23969/jp.v8i3.11030

Keywords:

Informatics, augmented reality, learning

Abstract

Technological developments have resulted in the re-emergence of informatics subjects in the independent curriculum with updates to the learning system. Based on findings in the field, many students showed a lack of understanding of computer components during learning sessions and considered the material boring, so an effort was made to solve the problem by developing augmented reality-based learning media. The research method used uses RnD with the ADDIE model. The results obtained were 95% that the material was in accordance with the expected learning outcomes and relevant learning objectives. In addition, it was found that the media's visual appeal, program reliability, ease of use, efficiency, effectiveness as a substitute for teaching aids, and convenience of Augmented Reality-based learning media have all been successfully achieved.

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Published

2023-12-10